在本文中,我们分析了具有基于视觉导航的无人机(UAV)的时间延迟动力学对控制器设计的影响。时间延迟是网络物理系统中不可避免的现象,并且对无人机的控制器设计和轨迹产生具有重要意义。时间延迟对无人机动态的影响随着基于视力较慢的导航堆栈的使用而增加。我们表明,文献中的现有模型不包括时间延迟,不适合控制器调整,因为一个微不足道的解决方案始终存在错误的解决方案。我们确定的微不足道的解决方案表明,使用无限控制器的利益来实现最佳性能,这与实际发现相矛盾。我们通过引入无人机的新型非线性时间延迟模型来避免这种缺点,然后获得与每个UAV控制回路相对应的一组线性解耦模型。分析了角度和高度动力学的线性时间延迟模型的成本函数,与无延迟模型相反,我们显示了有限的最佳控制器参数的存在。由于使用了时间延迟模型,我们在实验上表明,所提出的模型准确地表示系统稳定性限制。由于时间延迟的考虑,我们使用基于视觉探视的无人机(VO)导航,在跟踪峰值速度为2.09 m/s的lemsistate轨迹时,我们实现了RMSE 5.01 cm的跟踪结果,这与最新-艺术。
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在过去的几年中,无人驾驶汽车(UAV)的领域已经达到了高水平的成熟度。因此,将此类平台从封闭的实验室带到与人类的日常互动对于无人机的商业化很重要。本文的一种特殊人类企业感兴趣的方案是有效载荷切换计划,无人机应要求人将有效载荷移交给人类的有效载荷。在此范围内,本文提出了一种新型的实时人类UAV相互作用检测方法,其中开发了基于短期记忆(LSTM)的神经网络,以检测由人类相互作用动态导致的状态概况。提出了一种新的数据预处理技术;该技术利用培训和测试无人机的估计过程参数来构建动态不变测试数据。提出的检测算法是轻量级的,因此可以使用Off Shelf UAV平台实时部署;此外,它仅取决于任何经典无人机平台上存在的惯性和位置测量。提出的方法是在多电动无人机和人类之间的有效载荷切换任务上证明的。使用实时实验收集培训和测试数据。检测方法的准确性为96 \%,即使存在外部风干扰,也没有误报,并且在两种不同的无人机上进行部署和测试时。
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This report summarizes the work carried out by the authors during the Twelfth Montreal Industrial Problem Solving Workshop, held at Universit\'e de Montr\'eal in August 2022. The team tackled a problem submitted by CBC/Radio-Canada on the theme of Automatic Text Simplification (ATS).
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Recently, there has been an interest in improving the resources available in Intrusion Detection System (IDS) techniques. In this sense, several studies related to cybersecurity show that the environment invasions and information kidnapping are increasingly recurrent and complex. The criticality of the business involving operations in an environment using computing resources does not allow the vulnerability of the information. Cybersecurity has taken on a dimension within the universe of indispensable technology in corporations, and the prevention of risks of invasions into the environment is dealt with daily by Security teams. Thus, the main objective of the study was to investigate the Ensemble Learning technique using the Stacking method, supported by the Support Vector Machine (SVM) and k-Nearest Neighbour (kNN) algorithms aiming at an optimization of the results for DDoS attack detection. For this, the Intrusion Detection System concept was used with the application of the Data Mining and Machine Learning Orange tool to obtain better results
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The correct functioning of photovoltaic (PV) cells is critical to ensuring the optimal performance of a solar plant. Anomaly detection techniques for PV cells can result in significant cost savings in operation and maintenance (O&M). Recent research has focused on deep learning techniques for automatically detecting anomalies in Electroluminescence (EL) images. Automated anomaly annotations can improve current O&M methodologies and help develop decision-making systems to extend the life-cycle of the PV cells and predict failures. This paper addresses the lack of anomaly segmentation annotations in the literature by proposing a combination of state-of-the-art data-driven techniques to create a Golden Standard benchmark. The proposed method stands out for (1) its adaptability to new PV cell types, (2) cost-efficient fine-tuning, and (3) leverage public datasets to generate advanced annotations. The methodology has been validated in the annotation of a widely used dataset, obtaining a reduction of the annotation cost by 60%.
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By transferring knowledge from large, diverse, task-agnostic datasets, modern machine learning models can solve specific downstream tasks either zero-shot or with small task-specific datasets to a high level of performance. While this capability has been demonstrated in other fields such as computer vision, natural language processing or speech recognition, it remains to be shown in robotics, where the generalization capabilities of the models are particularly critical due to the difficulty of collecting real-world robotic data. We argue that one of the keys to the success of such general robotic models lies with open-ended task-agnostic training, combined with high-capacity architectures that can absorb all of the diverse, robotic data. In this paper, we present a model class, dubbed Robotics Transformer, that exhibits promising scalable model properties. We verify our conclusions in a study of different model classes and their ability to generalize as a function of the data size, model size, and data diversity based on a large-scale data collection on real robots performing real-world tasks. The project's website and videos can be found at robotics-transformer.github.io
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The Age-of-Information (AoI) metric has been widely studied in the theoretical communication networks and queuing systems literature. However, experimental evaluation of its applicability to complex real-world time-sensitive systems is largely lacking. In this work, we develop, implement, and evaluate an AoI-based application layer middleware that enables the customization of WiFi networks to the needs of time-sensitive applications. By controlling the storage and flow of information in the underlying WiFi network, our middleware can: (i) prevent packet collisions; (ii) discard stale packets that are no longer useful; and (iii) dynamically prioritize the transmission of the most relevant information. To demonstrate the benefits of our middleware, we implement a mobility tracking application using a swarm of UAVs communicating with a central controller via WiFi. Our experimental results show that, when compared to WiFi-UDP/WiFi-TCP, the middleware can improve information freshness by a factor of 109x/48x and tracking accuracy by a factor of 4x/6x, respectively. Most importantly, our results also show that the performance gains of our approach increase as the system scales and/or the traffic load increases.
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Camera pose estimation is a key step in standard 3D reconstruction pipelines that operate on a dense set of images of a single object or scene. However, methods for pose estimation often fail when only a few images are available because they rely on the ability to robustly identify and match visual features between image pairs. While these methods can work robustly with dense camera views, capturing a large set of images can be time-consuming or impractical. We propose SparsePose for recovering accurate camera poses given a sparse set of wide-baseline images (fewer than 10). The method learns to regress initial camera poses and then iteratively refine them after training on a large-scale dataset of objects (Co3D: Common Objects in 3D). SparsePose significantly outperforms conventional and learning-based baselines in recovering accurate camera rotations and translations. We also demonstrate our pipeline for high-fidelity 3D reconstruction using only 5-9 images of an object.
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Multi-agent artificial intelligence research promises a path to develop intelligent technologies that are more human-like and more human-compatible than those produced by "solipsistic" approaches, which do not consider interactions between agents. Melting Pot is a research tool developed to facilitate work on multi-agent artificial intelligence, and provides an evaluation protocol that measures generalization to novel social partners in a set of canonical test scenarios. Each scenario pairs a physical environment (a "substrate") with a reference set of co-players (a "background population"), to create a social situation with substantial interdependence between the individuals involved. For instance, some scenarios were inspired by institutional-economics-based accounts of natural resource management and public-good-provision dilemmas. Others were inspired by considerations from evolutionary biology, game theory, and artificial life. Melting Pot aims to cover a maximally diverse set of interdependencies and incentives. It includes the commonly-studied extreme cases of perfectly-competitive (zero-sum) motivations and perfectly-cooperative (shared-reward) motivations, but does not stop with them. As in real-life, a clear majority of scenarios in Melting Pot have mixed incentives. They are neither purely competitive nor purely cooperative and thus demand successful agents be able to navigate the resulting ambiguity. Here we describe Melting Pot 2.0, which revises and expands on Melting Pot. We also introduce support for scenarios with asymmetric roles, and explain how to integrate them into the evaluation protocol. This report also contains: (1) details of all substrates and scenarios; (2) a complete description of all baseline algorithms and results. Our intention is for it to serve as a reference for researchers using Melting Pot 2.0.
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Using massive datasets to train large-scale models has emerged as a dominant approach for broad generalization in natural language and vision applications. In reinforcement learning, however, a key challenge is that available data of sequential decision making is often not annotated with actions - for example, videos of game-play are much more available than sequences of frames paired with their logged game controls. We propose to circumvent this challenge by combining large but sparsely-annotated datasets from a \emph{target} environment of interest with fully-annotated datasets from various other \emph{source} environments. Our method, Action Limited PreTraining (ALPT), leverages the generalization capabilities of inverse dynamics modelling (IDM) to label missing action data in the target environment. We show that utilizing even one additional environment dataset of labelled data during IDM pretraining gives rise to substantial improvements in generating action labels for unannotated sequences. We evaluate our method on benchmark game-playing environments and show that we can significantly improve game performance and generalization capability compared to other approaches, using annotated datasets equivalent to only $12$ minutes of gameplay. Highlighting the power of IDM, we show that these benefits remain even when target and source environments share no common actions.
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